SNES chip failures

 

It’s all so tiresome.

I do truly enjoy repairing game consoles. The SNES was the first console I owned myself so it has a special place in my heart. I love repairing them, cleaning them, and getting them ready to be used again. Sometimes I think there’s nothing more rewarding than that. But other than the common broken power jack issue, chip failures are the main problems with Super Nintendos. Every so often I’ll get one that needs a recap, but chip failures are by far the most common problem besides broken power jacks. But no matter how rewarding it may to fix these things, it eventually becomes depressing endlessly removing one dead chip after another.

Failed SNES CPUs.

Bad PPUs aren’t as common as bad CPUs, but they’re by no means rare, either.

There are 4 revisions of PPU2. S-PPU2, S-PPU2 A, and S-PPU2 B are the three most likely to fail, at least from my small sample size. S-PPU2 C and CPU-B seem to be hardier than the earlier revisions.

The main chip failure on 1-CHIP and SNES Mini consoles is the S-APU.

I often hear people say bad CPUs on Super Nintendos are a rare issue. But it sure doesn’t seem that way to me. Maybe a quarter of SHVC consoles I get have a bad PPU or CPU. Of course, I’m getting consoles that have already been identified as broken, but still. People say it’s not an epidemic on the same level as, say, bad capacitors on PC Engine Duos or Game Gears, but I don’t think it’s unreasonable to assume that all the old revision PPUs and CPUs in these Super Nintendos will go bad in the not-too-distant future.